Memory Revenant of the Burned Waystation
Tier 3 Solo
Memory Revenant of the Burned Waystation
Difficulty: 15 | Thresholds: 11/22 | HP: 9 | Stress: 6
ATK: 4 | Lattice of Charred Timber: Close | 2d10+3 mag
Features
The Offering - Action: On the Revenant's first turn (or first interaction), it offers the party hospitality — ashen bread, ashen tea, a place by a fire that does not exist. A PC who accepts with sincerity (a Presence roll, DC 13, made in good faith) opens a non-combat track for the encounter: the Revenant becomes a host rather than an enemy. The encounter may still end in violence, but the violence is now optional rather than guaranteed.
What the Walls Heard - Action: If the Revenant has been treated as a host, it may, on its action, share one memory of the burning: what was said, who said it, what was taken, what was burned. The information is reliable. Vohn's name is one such memory. This action is only available in the non-combat track.
Defensive Resident - Action: Combat track only. The Revenant lashes out with a sweep of the charred-timber lattice, attacking up to two targets within Close range. On a hit, the target takes 2d10+3 magic damage and is pushed back to Close range as the lattice insists on the waystation's old foundations.
Grief in the Shape of a Door - Action: Combat track only. Mark 2 Stress. The Revenant opens the doorway-shape where its face would be. All creatures within Close range must succeed on a Presence roll (DC 15) or be overwhelmed by the grief of every traveler the waystation ever sheltered. On a failed roll, the target takes 2d8 magic damage and is Stunned until the start of their next turn.
Bound to the Foundation - Passive: The Revenant cannot leave the original footprint of the waystation. PCs may retreat across the foundation line; the Revenant will not pursue beyond it. This makes the Revenant a positional threat rather than a hunting one — and means a PC who breaks the foundation's outline (Strength roll, DC 17, or a focused destructive effort) can dispel the Revenant entirely.
What Remembers - Reaction: When the Revenant is reduced to 0 HP — whether through combat or through respectful dispelling — it leaves behind one item the waystation considered precious: the keeper's ledger, a sealed letter from a previous traveler, a small carved spiral the keeper's child made before the fire. GM chooses; should be plot-relevant.