Velthuryn — World Atlas

Explore state borders, world lore, factions, and campaign frames for the Daggerheart RPG system.

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Clangjaw Scrap Golem

Tier 1 Skulk

Animated junk construct built from workshop refuse. Loyal, confused, loud.

Glass Market Cutter

Tier 1

A field operator of the Glass Market Syndicates — the loose constellation of smugglers, brokers, cutters, and fixers who move griefglass through Velthuryn's grey markets. A Cutter is the person …

Inkward Custodian

Tier 1 Skulk

A low-rank Excisor operative who tracks readers rather than writings. Inkward Custodians work the gates, taverns, and academic registers of Aurenhold and the waystations along the Codex Fracture, marking the …

Margin Wisp

Tier 1 Horde

A small Lexharrow resonance entity born from footnotes the Archive judged irrelevant and excised. Margin Wisps drift through abandoned stacks, Codex Fracture edge-zones, and burned waystations, repeating the discarded text …

Argument Serpent

Tier 2 Standard

A long, sinuous resonance-entity that feeds on unresolved debate. Argument Serpents form in Codex Fractures where two interpretations of reality have failed to resolve, and they grow stronger when conflict …

Choir of Glass Cantor

Tier 2 Ranged

A mid-rank Choir of Glass adept trained to release griefglass shards by singing them apart. Cantors travel in small cells, identifying shards in private hands and converting their carriers — …

Codex Fracture Argument-Wolf

Tier 2 Standard

A Resonant Beast formed where Codex Fracture instability has crystallized a dispute into a hunting pack. Argument-Wolves run in groups of four to six, each member shaped by a slightly …

Codex Sentinel

Tier 2 Bruiser

A Lexharrow construct of inscribed marble, brass joints, and resonance-coded enforcement clauses — a living warrant. Codex Sentinels enforce temporary rulings while a Quill-Sergeant or Captain works in the field. …

Excisor Hearth-Clearance Squad

Tier 2 Horde

A six-rotation squad of Excisor enforcers trained for hearth-clearance — the seizure and burning of canon-adjacent materials in a scholar's workroom. They act as a single unit, each one specializing …

Excisor Quill-Sergeant

Tier 2 Standard

A mid-rank Excisor field officer who supervises Custodians, executes interrogations, and leads small clearance details when a Captain is not in the field. Quill-Sergeants wear the cracked-quill sigil openly. They …

Interpretive Echo

Tier 2 Skulk

When a Lexharrow theory is conclusively disproven — argued down in Concord, struck from the registers, formally abandoned — the residue does not always go quietly. An Interpretive Echo is …

Pale Accord Whisper-Assassin

Tier 2 Skulk

A Pale Accord initiate trained to erase, not kill — to remove the memory of a target from the world, and only secondarily to remove the body. Whisper-Assassins are quiet, …

Memory Revenant of the Burned Waystation

Tier 3 Solo

One of the six waystations Captain Vohn has burned along Vessa's route in the last three weeks. When the survivors fled and the resonance-saturated wood of the building cooled, the …

Null Psalm Hush-Bearer

Tier 3 Support

A senior initiate of the Null Psalm, the third campaign covenant — the one that wants the Unfinished Hymn unsung. Hush-Bearers do not destroy shards or erase memories. They silence …