Social Factions
Explore the political bodies, religious orders, criminal syndicates, and social movements that shape the world.
The Boomwrights
Fleaspark Union's guild of forgemasters and skiff-runners spanning Boomcradle and Skyforge Citadel.
The Brightcrawl Gear Market Vendors
The community of vendors operating the Brightcrawl Gear Market, selling gadgets and gear to inventors and festival-goers.
The Brightcrawl Tunnel and Works Crews
The labor crews who maintain Brightcrawl's tunnels and works infrastructure beneath the city.
The Emberbound Clans
The Emberbound Clans are not a single people, but a network of oath-bound clans whose authority derives from promises kept across generations. Territory, rank, and legitimacy are defined not by …
The Gravenreach Stone-Voices
Deep-singers of Gravenreach who read resonance in stone, such as Stone-Voice Drun Hammerthrene of the Great Anvil Hall.
The Mycelials
The Mycelials are a communal society bound by living fungal networks, spore-speech, and shared biological cycles. They do not conceive of themselves as a ruling body or faction in the …
The Storm-Clans of Velkar
The wind-bound clans of Velkar Spires, who trace lineage through feats of endurance and loyalty and settle feuds through the traditional Stormpath Duel rather than mercy.
Faction Ideologies
Factions plotted on the Resonance (horizontal) and Authority (vertical) axes. Border color indicates Memory axis position.
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